Showing posts with label Planning. Show all posts
Showing posts with label Planning. Show all posts

Monday, 27 April 2015

Storyboard

Below is our storyboard. Shot duration is rough estimate.



Tuesday, 25 November 2014

shot list

Shot List

Scene
Shot Number
Description

1



2


3


4




5

6



7



A medium shot of instruments being prepared


Guy 1 rage out of an office, as guy 2 shouts, in close-up.

Cut to Guy 1 at home getting moaned at, in long shot

Cut back to music room, various angles.



Cuts to being moaned at in closer shot.

Guy 1’s POV of him walking down the street



Back to the band

Tuesday, 18 November 2014

Seven days music video lyrics

I don't really want to
I don't really need to
Really would have been to
Cause it still won't please you
Know the path i'm going down
Know the way i want to live
So yo don't have to try in the
Sea of emptiness

Chorus (P1)
You only have one chance in life
So make sure that you get it right
so what you really want to know.

Chorus (P2)
So don't give up.
Don't give in
Don't let all the people in
Make you feel like
you were wrong
You were hooolding on


   This is not about me
This is not about you
Open up your eyes and see
You know what you need to do

Chorus P1
Chorus P2
Chorus P2
Chorus P2

MUSIC VIDEO- COSTUME AND PROPS

Props; As we will be inside a house at some point in the video there will be home stuff such as tvs, chairs and tables.
Character Name: Singer

Costume:
A variety of clothes, including, casual wear such as Jeans and hoodie, and more formal gear, such as shirts and trousers.







Props:
Guitar
Microphone

Character Name: Guitarist 1

Costume:
Formal wear,Shirt and formal trousers







Props:
Guitar
Character Name:  Drummer

Costume:

Formal wear, shirt trousers, possible tie.






Props:
Drum kit, cymbals.
Props: Drums
No props



Monday, 3 November 2014

music video treatment

Treatment
Group Roles

Cinematography: Darren
Mis-en-scene: Darren, Grant, Connor
Sound: Connor, Grant
Editing:Connor, Grant
Title: Music video- Seven Days- Don't Give Up

Synopsis:

When we go out and film, we're going to attempt to film a dramatic/tragic narrative, to fit the mood of the music. We aiming to achieve in filming the feeling of loneliness and despair, thus using amplification within our project to match both music and video. We will make this vision a reality by only featuring one character in the video, this will better illustrate the struggle that the person is going through and will have a greater impact on the audience. At the end of the video the main  character will get through the rough time and see happiness.
Key Genre Conventions:

Amplification:  By using slow, low action footage, we're matching the slow depressive, but ultimately hopeful feel of the music to be reflected in our video. The chorus it an upbeat part of the song which will help us illustrate the determination the main character.

Contradiction: In our video the main theme is sadness however when the chorus comes in the video turns a bit happier.

music video risk assessment.

Risk Assessment
Group Members:                                                                                         Location:

Hazard
Person(s) at Risk
Likelihood of Hazard
1 – Extremely Unlikely
5 – Extremely Likely
Severity of Hazard Outcomes
1 – Very Low Risk
5 – Very High Risk
Risk Level
(Likelihood + Severity)
2
Measures to Take to Manage Risk
Risk Managed?
Y/N
Train travel
Might trip and fall down the gap when getting on or off train.
2-Unlikely
4- Could cause serious damage.
3
Be careful when negotiating the big step when getting on or off the train.
Y
Weather
Could slip in the rain or snow.
3- possibility
3-Cause and temporary injury
3
Careful when negotiating extreme weather conditions.
Y
Getting ran over
Could get hit by a car when crossing a road
3- possible
4- could cause serious damage
3.5
Always wait with anticipation for the green man and only cross when road is clear.
y
Chocking
Could chocke when eating lunch
2- unlikely
5-Could cause death
3.5
Always chew food thoroughly and check for bones.
y